Certain actions risk getting a wrestler disqualified, including:

  • Using a Weapon
  • Run-Ins
  • Other card-specific actions noted in the description text.

For each action that creates this risk, the player causing that risk (unless otherwise noted) rolls a D6 result on the DQ table listed on the Event Card. Some Event referees are strict, resulting in more DQ risk; some tend to look the other way.

The details of these results are listed on the Event Card. Any action that grants an automatic victory holds precedence over any disqualification and can be played after a disqualification result is rolled.

If the active wrestler is disqualified, they get one Heat and lose one Match Point. Titles never change hands on a disqualification.

Superstar Disqualification Double Disqualification


Developer’s Notes

Preventing a DQ roll means it doesn’t happen. There are very specific abilities that allow for rerolling a DQ result. Allowing any player to reroll a DQ roll for 5 Crowd Points would cheapen the abilities of other gimmicks and managers. Thus every player has the ability to prevent the roll from happening if they pay the 5 crowd points. They can’t prevent the roll after it’s already happened.