
Your Play Mat will help you organize your cards in play. Any card in play must remain visible to the other players and may not be returned to your hand at any time. If you want to replace a card in play, you must discard the original card to the appropriate discard pile.
The are four slots for your most important cards: Style, Gimmick, Title, and Manager. Strong Moves are played above the Play Mat to remind you that you should use the top bonus on SAW Meter. Average Moves are played to the right of the Play Mat to remind you that the middle bonus on the SAW Meter is used, and Weak Moves are played on the bottom of the Play Mat to remind you to use the bottom bonus on the SAW Meter.
All Attire and other cards are played to the left of the Play Mat.
Reference

The Play Mat’s Reference shows actions you can take at any time by paying the Crowd Point cost listed.
Option 1
Faces can spend 2 Pop to draw the top card of the Ring Discard Pile to their hand, and Heels can spend 2 Heat to draw the top card of the Gear Discard Pile to their hand.
Option 2
Faces can spend 2 Pop to remove 1 Heat from their Turn Tracker, and Heels can spend 2 Heat to remove 1 Pop from their Turn Tracker.
This option can be used to stop a Faction Change.
Option 3
You can spend 3 Crowd Points to discard a Gear card from your hand and draw another Gear card, face down, to your hand. Be mindful. Discarding in this way follows the rules of Phase 4 Jobber Security where higher-tiered wrestlers discard down to Openers. Also keep in mind that Heels can immediately buy that card if it goes to the Gear Discard Pile.
Option 4
You can spend 5 Crowd Points to prevent a DQ roll in your match.
This can only be used in your match and before the DQ roll is made. It doesn’t allow you to stop the DQ roll after it has happened nor does it allow a reroll.
Option 5
You can Hire A Manager, but the cost varies. Your cost is 5 Crowd Points - the Audience Modifier value listed on your Gimmick. You do not need to spend any Crowd Points to play a Manager from your hand.