
Developer’s Notes
This gimmick is inspired by the one wrestler who earned the title of enforcer, Arn Anderson.
When this Gimmick is in play, it adds 2 Crowd Points to the Event Pool during event setup.
Enforcer has a trait that grants them a +2 bonus to any and all Stable members that are involved in your match, whether it be as your tag team partner or as a Run-In. Hell, you could even be in a tag team match with one of your Stable members (who would get a +2) and you could have another Stable member Run-In to help in your match (again with another +2).
The 2 Crowd Point ability allows Enforcer to search the Gear deck and take a Stable card to their hand. There are 4 Stable cards in the Gear deck. There is no limit to how many Stable cards you can have in play at once. Each one carries a 2 Crowd Point upkeep fee (paid at the end of the Drama phase, or they get discarded along with the Superstars attached).
The 3 Crowd Point ability allows for more than one successful Run-In made by your Stable members. Normally, you can only have one successful Run-In per match. If you have one of your Stable members Run-In to help, but it’s not quite enough to earn your victory, you can spend 3 Crowd Points to have another available Stable member Run-In. Of course, DQ risk needs to be resolved for each Run-In, and any stopped Run-In doesn’t count as a successful Run-In. If you spend the Crowd Points to activate this ability and it get’s stopped, you do not get the Crowd Points back.